Software Architecture and Design Books

Home » Software Architecture and Design Books
Cartoon of a person sitting at a computer with lots of code windows

Please check back in the future, as I expect this list will develop with the blog.

Head First Object Orientated Analysis and Design

The head first books are excellent teachers because they are presented in such a way that you remember what you are reading. This is an excellent easy to read book on the subject.

View on amazon.co.uk: Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to OOA&D

Head First Design Patterns

Another easy to read book on another important subject for developers. Should be read after the object orientated design book in my view, simply because design patterns are a more advanced topic.

View on amazon.co.uk: Head First Design Patterns

Domain Driven Design by Eric Evans

This is a classic book on software architecture and design. I would think its relevant to nearly all software projects, whatever computer language is used.

View on amazon.co.uk: Domain-driven Design: Tackling Complexity in the Heart of Software

BDD in Action: Behaviour-Driven Development for the whole Software lifecycle

For those who haven’t heard of it, BDD is a combination of ideas taken from TDD (Test Driven Development) and DDD (Domain Driven Design), that attempts to bring the ubiquitous language from DDD to the whole project and the tests visible to the whole project (not just developers) through user stories and acceptance criteria which are reflected in the tests. These ideas have been around for ten years or so, and have matured nicely. This book gives the subject a good introduction, far better than I can in a single paragraph.

View on amazon.co.uk: BDD in Action: Behavior-driven development for the whole software lifecycle

The Nature of Software Development, by Ron Jefferies

This is a nice introduction to Agile from one of the founding members of the Agile Manifesto. An easy read, in 80 pages with a similar amount of essays, this is a good book to give to your manager if you want to start using Agile in your team, or if they think you are Agile and you know your team is not.

View on amazon.co.uk: The Nature of Software Development: Keep It Simple, Make It Valuable, Build It Piece by Piece

Agile Principles, Patterns and Practices by Robert C Martin

This is a good book that properly explains SOLID and other Agile principles using C# and .NET examples and concepts.

Agile Principles, Patterns, and Practices in C# (Robert C. Martin)

Top Posts & Pages

Categories

Recent Posts

Recent Comments

Archives

Blogroll

  • Mike Cohn's Blog
  • Scott Hanselman's Blog
- mike@mountaingoatsoftware.com

If you’ve estimated with Planning Poker, you may very well have used cards with either the FIbonacci [...]

- mike@mountaingoatsoftware.com

For many teams, the sprint review has run its course and it’s time to stop doing them. Blasphemy? Ma [...]

- mike@mountaingoatsoftware.com

In an ideal world, a Scrum team could perform the work of its sprints entirely uninterrupted. Produc [...]

- mike@mountaingoatsoftware.com

Do Scrum long enough and someone will suggest stopping the daily scrums. Here’s how to reply. [...]

- mike@mountaingoatsoftware.com

When estimating in story points, teams should think in terms of ranges and rounding up. Here’s why. [...]

- Scott Hanselman

Microsoft released a nice new ligature-friendly open source font this week called Cascadia Code. It [...]

- Scott Hanselman

I was reading an older post in an emulator forum where someone was asking for a Playstation 1 (PSX) [...]

- Scott Hanselman

I'm pretty happy with Windows 10 as my primary development box. It can do most anything I want, [...]

- Scott Hanselman

It's early days (preview) but there's now a Terminal integrated into Visual Studio! Taking [...]

- Scott Hanselman

Yesterday the Windows Team announced the first preview and code release of PowerToys for Windows 10. [...]

Meta